Friday, May 29, 2015

Weekly Update 5.29

Disclaimer: This is being written about a project that is in progress and is an attempt to give you a glimpse in the process of making the game. Abilities, powers, and mechanics discussed in this blog my not work as described here in the final product.

Hello everyone! So the website is back up after last weekend's outage and the update is that, work is continuing on Blessings. There was one setback last week, as there was a problem identified with the trickster archetype and disguise. This was alluded to in last week's kickstarter update. They're working on it, and Anne will talk about this further in an upcoming post.

With difficult blessings work continuing, you can find some updates on Twitter, there is much... passionate debate. I'll leave it at that, progress is being made.

I did finally get a blessing to spoil, and this one even has a name.


Serekh is an Egyptian Divinity Blessing. It is a written symbol of authority. In Hero's Journey Serekh allows an Egyptian Hero the ability to power a blessing through the force of their authority over their selected Domain/Aspect. When you purchase Serekh, you also choose and Aspect or Domain that you wish to have authority over.

Once per Chapter, you may "draw, emblazon, or otherwise make visible your serekh" allowing you the ability to use an episode labor from your selected aspect or domain without spending a labor to do so.

A hero may only have one serekh, and once chosen it cannot be changed.

So yeah, new Divinity Blessing! Yay! I'll try for more next week!

One question this week:

Can your Divine Heritage Favour be for a different God than your Patron?

The short answer for this is "No", the slightly longer answer is "Maybe". The still longer answer is: Hero's Journey is currently balanced around having one divine Patron, and if you select Divine Heritage your patron would also be your parent. If your Patron and Divine Heritage were different, it throws the balance off.

Looking to resolve this balance is not something the John and Anne will do for the core book, as while it does occur in mythology, it doesn't occur often. But they have ideas for more Divine Favours in future books.

What I can say is that having played in John's games, this would terrify me. Gods are jealous, and do not like to share. Having their attention is not something you want often, having divided loyalty among gods is a recipe for epic disaster.

Finally, while I'm talking about John's games, John and Anne have reached out to the "Pioneer of Universes" and "Venturer of Vistas" Kickstarter backers to start talking about their games. If you backed at this level and haven't heard from them. Please reach out to them.

That's it for this week, Have a great weekend!

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